{"id":"CVE-2020-14939","details":"An issue was discovered in savestruct_internal.c in FreedroidRPG 1.0rc2. Saved game files are composed of Lua scripts that recover a game's state. A file can be modified to put any Lua code inside, leading to arbitrary code execution while loading.","modified":"2026-03-14T10:06:32.660126Z","published":"2020-06-23T10:15:10.267Z","references":[{"type":"REPORT","url":"https://bugs.freedroid.org/b/issue953"},{"type":"EVIDENCE","url":"https://logicaltrust.net/blog/2020/02/freedroid.html"}],"affected":[{"database_specific":{"unresolved_ranges":[{"events":[{"introduced":"0"},{"last_affected":"1.0-rc2"}]}],"source":"https://storage.googleapis.com/cve-osv-conversion/osv-output/CVE-2020-14939.json"}}],"schema_version":"1.7.5","severity":[{"type":"CVSS_V3","score":"CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H"}]}